Player rotates for 90° or 180° when stopped on crossroads

Virtual Treadmill player rotates for 90° or 180° when stopped on crossroads where it should turn left or right.

Reproduction for this bug is:

Open RA, connect to display, start Virtual Treadmill and make some movement until the player reaches middle of the crossroad (if that is the crossroad where player should turn left or right) and then stop. If bug occurs , player will rotate for 90° or 180° clockwise or counter clockwise.

Upvoters
Status

Delivered

Board

🐛 Bug Reports

Tags

Rolla World

Date

Over 1 year ago

Author

Srećko @ Rolla

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